if SERVER then
	registerCommand("sslay", "Silently kills the player you specify", function(param)
		local sslayMsg = "caller silent slayed target"
		if param["settings"]["sslay_msg"] then
			sslayMsg = param["settings"]["sslay_msg"]
		end
		local sslayTable = {}
		sslayTable["caller"] = getCaller(param[1])
		local targs = string.Explode(" ", param[3])
		for i, targ in pairs(targs) do
			local plyTarg = getPlayerByName(targ)
			if plyTarg then
				sslayTable["target"] = param[1]:GetName()
				display(param[1], "sslay", { plyTarg } , parseDisplayMessage(sslayMsg, sslayTable))
				plyTarg:KillSilent()
			end
		end
	end)
end